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Nick Reynolds
Nick Reynolds
Bonfire Studios
Huntington Beach, United States

Summary

I am a lead environment artist at Bonfire Studios, working on Arkheron.

Past Instructor at Gnomon - |Props and weapons| and |texturing for games| classes onsite and online.
Gnomon Workshop | Introduction to Props for Games: Vol. 1 and 2

Working on:
Arkheron

Shipped games:
2XKO
Valorant
God of War 2018
Star Chasers - iOS/Android
God of War: Ascension
Inertia: Escape Velocity - iOS/Android
Thor - Wii
Force Unleashed 2 - Wii
Food Network - Cook or be Cooked - Wii
Ghostbusters - Wii
Darksiders - 360/ps3
Ghost Recon - Advanced Warfigher - Xbox 360
Spy vs Spy - Xbox
Mercenaries - PS2/Xbox

Skills

Environment ModelingGame DevelopmentTexturingDigital SculptingLightingzbrushsubstance paintersubstance designerunreal engine

Software proficiency

ZBrush
ZBrush
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Mari
Mari
Unreal Engine
Unreal Engine

Experience

  • Lead Environment Artist at Bonfire studios
    Irvine
    August 2019 - Present

  • Lead Artist at Riot Games
    Santa Monica, United States
    June 2015 - Present

  • Lead Environment Artist at Sony Santa Monica
    January 2012 - June 2015

  • Lead environment artist at Red Fly Studio
    Austin, United States
    October 2007 - December 2011

  • Senior environment artist at Vigil Games
    Austin, United States
    August 2006 - October 2007

  • 3d artist at Red Storm Entertainment
    Morrisville, United States
    February 2005 - August 2006

  • 3d artist at Vicious Cylce Software
    Durham, United States
    September 2004 - December 2004

  • 3d artist at Pandemic
    Los Angeles, United States
    August 2003 - September 2004

  • Intern at Arush Entertainment
    Scottsdale, United States
    July 2002 - May 2003